Showing posts with label dark crystal. Show all posts
Showing posts with label dark crystal. Show all posts

Tuesday, May 17, 2016

Life's like a movie, write your own ending: An appreciation of The Muppet Movie

Last week I watched The Muppet Movie – the 1970s classic of iconic songs and gloriously corny jokes – at the Dryden Theatre.

The timing of this screening now seems more poignant after learning that Jim Henson died 26 years ago yesterday. In fact, three of the five main Muppet performers are now gone, and so are the vast majority of the 1970s celebrity cameos in this film. To quote a Far Side cartoon, “We’re getting’ old, Jake.”

The Muppet Movie is one of my favorite films and another influence on Saberfrog, and seeing it on the big screen in 35mm was something I hadn’t done since I was a kid. I don’t remember watching this film a huge number of times on video, but I don’t think I needed to, so deep was its influence.

I know that this film taught me the concept of puns and wordplay, since I needed the double meanings of “fork in the road” and “drinks are on the house” explained to me. It’s the earliest depiction of a romantic date that I can remember seeing as a kid. I also think that the scene where Rowlf the Dog discusses the joys of solitary bachelorhood made an impression on me – it’s the spoken intro to a musical duet with Kermit, so it was included on the soundtrack LP and was thus the dialogue I was able to hear repeatedly in the days before we had a VCR.

I have long credited/blamed (delete as appropriate) the influence of Star Wars in inspiring my younger self to become a filmmaker. But The Muppet Movie now seems like a more obvious influence, since it is explicitly the story of a backwoods boy going on a cross-country journey to enter show business. Although Kermit’s initial goal seems to be to become a performer, when Kermit actually reaches Hollywood he is shown directing a film based on his own experiences.

(This emphasis on filmmaking rather than performing seems to be further emphasized in the film’s wraparound story of the Muppets gathering at a Hollywood screening room to watch the completed film. It’s now striking to me that the very first shot of the movie is the sculpture above the studio entrance, showing a stereotypical Hollywood director balancing the world on his fingertip.)

Kermit’s saga begins when a wandering Hollywood agent (played by Dom DeLuise) overhears Kermit happily singing and playing the now-famous song “Rainbow Connection”, and thus encourages Kermit to go to Hollywood to audition. Our hero’s journey seems to be influenced by The Wizard of Oz (with its similarly-themed song “Over the Rainbow”) and I couldn’t help but notice something that both films share with Henson’s later film The Dark Crystal: The protagonist sets off alone, with no mentor or allies or safety net, and must build a family of comrades over the course of the adventure.

At first, Kermit experiences the Joseph Campbell-approved Refusal of the Call. But what seems to finally motivate Kermit to set off on this journey is the thought of making “millions of people happy”.

Rewatching this film as an adult, the innocence of that goal really hit me. Kermit is pursuing the selfless goal of being an entertainer, rather than the arguably deeper, but more self-centered, goal of being an artist. And when the villainous businessman Doc Hopper (Charles Durning) wants to exploit Kermit’s talents, Kermit ultimately confronts him by explaining that – unlike Hopper – Kermit is pursuing a goal that “gets better the more people you share it with.” So under this wacky, whimsical, light-hearted comedy is a theme about the importance of friendship and community, something that the more calculating Hopper lacks.

My earliest filmmaking efforts were motivated purely by the desire to entertain. But by the time I was old enough to go to film school, there was a growing cynicism and a growing backlash against Hollywood blockbusters, and against the very idea of “entertainment”. Anger, disgruntlement and ennui had become more fashionable. Entertainment was for stupid, shallow people who couldn’t accept the reality that everything was awful. And anyone who didn’t get with that program was made to feel like a sheep or a sellout.

I tried to resist that mentality for a long time. But in recent years I have observed mainstream commercial films becoming more formulaic, and more reliant on existing properties rather than springing from the imagination of a visionary like Jim Henson. I’ve also gotten bummed out by the constant din of Internet culture, where the most hostile and close-minded people so often seem to have the power to overpower every discussion.

I have recoiled against all this by overdosing on screenings of experimental films – they may be confusing or disturbing or sometimes even dull, but they stem from the subconscious of someone who is determined to walk his or her own solitary path, regardless of what other people think.

So rewatching The Muppet Movie as an adult was like coming home after waging a long and difficult war. It didn’t reduce me to tears (as I thought it might), but I had to sit in my car for a little while after the screening. I had to process what I had seen. I had to dwell on the difference between what I originally learned from that film as a child, and what kind of adult I have become.

I’ve had many triumphs and good experiences. But I’ve also had many moments of frustration, and many experiences that have left me more inclined to become closed-off and separatist.

The Muppet Movie is a reminder of the importance of optimism, innocence, and pursuing your dreams. Both “Rainbow Connection” and Gonzo’s later lament “I’m Going to Go Back There Someday” have lyrics about pursuing something that is intangible or hard to explain.

The film is also a reminder that you can be irreverent without being cynical. The Muppet Movie does not shy away from depicting the hazards and pitfalls of adult life, and in fact there are some gags (such as those involving mild depictions of sexuality or alcohol use) that I suspect might upset some people if used in a kid’s film today. Doc Hopper starts out as a silly and cartoony villain, but becomes a more serious and violent threat over the course of the film.

Yet The Muppet Movie does not treat these adult-world hazards as excuses to give up or to be nihilistic. The point of the movie seems to be that idealism can and should triumph against these darker forces.

Two scenes in particular have always haunted me. One is when Kermit and friends are stranded in the desert, and Kermit wanders off alone to deal with his thoughts. He has a conversation with himself (literally – there is another Kermit that he talks to, and I needed the symbolism of this explained to me as a kid) and has to convince himself that he would have been unhappy if he hadn’t pursued this dream, and that the friends who’ve been traveling with were following the dream, not him.

The other is when (spoiler) Kermit finally reaches Hollywood and tells a studio head that he wants to be “rich and famous”. This has long struck me as an ambiguous ending, since Kermit expresses his goal more selfishly at this climax than he did at the beginning, when he simply wanted to make “millions of people happy”. The irony seems to be made more deliberate by the casting of Hollywood’s most infamous fallen angel – Orson Welles – as the studio head.

And on this viewing, I noticed that Kermit and friends essentially bully their way past the studio head’s secretary (Cloris Leachman) instead of simply going to the audition that the agent told Kermit about at the start of the movie. It’s an unexpected change of character for Kermit, especially so soon after scolding the villain for his lack of empathy.

I realize this is a G-rated family comedy whose plot is just a rough clothesline to hang gags on, and that I may be looking too hard for existential meaning in what are probably just story glitches that another script draft could have fixed. But The Muppet Movie had a huge impact on me as a kid, so it will always seem to me to be a work of Talmudic significance.


Wednesday, December 31, 2014

Lessons learned in 2014

"[E]very time somebody opens their mouth they have an opportunity to do one of two things—connect or divide. Some people inherently divide, and some people inherently connect. Connecting is the most important thing, and actually an easy thing to do. ... I’m shocked that there are so many people that live to divide."
-Joss Whedon, 2013

"I want to spend time doing films and exploring ideas, with the opportunity to fail - which you don't have in the professional film business. You've got to win every single time, and it's very difficult because you end up making very safe movies: you know this works, so you do it. ... I want to try making some films that I'm not really sure will work or not."
-George Lucas, 1981

* * *

At the end of 2013 I wrote what I thought was one of my best posts to this blog. Then, some weeks later, I discovered that it had only gotten about a dozen hits (it’s had more since then) … and that the new blog entry I was about to post covered very similar ground.

So I took it as a sign that maybe this blog had reached its natural end. It had begun as an online tie-in to my then-new indie film Saberfrog, and I also used it to discuss topics that I felt were related to the movie. By 2014 the movie had been out for a while, and I figured it was time to move on.

Saberfrog still pops up anew from time to time – opportunities still arise to sell some additional copies to interested viewers. But in 2014, my focus has switched to an older project that I am now remastering – a Super-8 stop-motion animated sword-and-sorcery film that took me two years to make as a teenager, and that had languished forgotten for decades.

I spent much of 2014 reconstructing this old project – transcribing my old handwritten script into Celtx, getting the Super-8 footage digitally transferred, making a temporary soundtrack to sync with the rediscovered visuals.

Rediscovering this project has been an emotional experience. Whereas Saberfrog was the angst-ridden tale of an adult trying to get his life back in order, this older project was the more innocent work of a teenager who had his whole life ahead of him, and was absolutely confident of his purpose in life.

I felt that reviving this older project would be a way of reconnecting with my less jaded self, who believed wholeheartedly in a life of filmmaking, before adulthood intervened. It was an opportunity to set aside the cynicism I’d developed in recent years, and return to the joy and optimism and positivity that originally fueled my passion as a young filmmaker. I also set up a crowdfunding campaign with a friend of mine, after doing as much research as I could on the brave new world of social media and online fundraising.

Unfortunately, both I and my crowdfunding partner ended up going through major job changes at the time, and I was therefore unable to devote the necessary time and energy to promotion. Prioritizing my new day job was a major reason why I failed to commit more passionately to the campaign.

But it was not the only reason. Even after all the groundwork I’d done, I found myself extremely hesitant to promote the project on the Internet, even though I knew (from telling strangers about it in person) that this was a project that would probably interest people. I had to think hard about why I now had such cold feet.

I realized that – for the first time in my many years, off and on, as a filmmaker – I was now afraid of the audience. That fear was holding me back, and I needed to overcome it once and for all.

* * *

Like many teenagers, I was a bit of a misfit and an introvert. But I loved movies, and I loved sci-fi and fantasy. And it seemed like those things came from a world that was somehow better – a world of artists and thinkers, a smarter and more tolerant community than the “mundane” world of regular people who weren’t fans.

When I first became an aspiring filmmaker, it was a time when people loved movies, and admired and respected filmmakers. Creating an entire world from one’s own imagination, and sharing that personal vision with an audience, was a celebrated achievement. Filmmakers were praised for pursuing their own visions, rather than allowing focus groups and studio conservatism to tell them what they could and couldn’t do.

Today is actually not a bad era for movies. Mainstream Hollywood has fully embraced the once-marginalized world of geek culture, creating ambitious and interconnected stories. Independent films continue to explore brave new territory. VOD has made acclaimed, limited-release films available even to people without specialty theaters in their neighborhoods. And even if none of that were true, DVDs and Blu-rays and VOD continue to make the riches of the past as available as those of the present.

And yet, nowadays I often sense a deep hatred and resentment of movies and the people who make them.

When people badmouth certain films and filmmakers – as well as other storytellers working in TV, literature, or comics – they do it with such a swell of pride, as if the highest demonstration of intellect was to be unmoved by a creative work.

That is not an attitude I’ve ever identified with. Even as a kid, I always thought that seeking out and appreciating the good work was more important than dwelling on lesser work.

And the people who made the good work were my heroes and role models. I always respected people who did the work more than I respected people who could only find fault with the work of others.

Has Internet culture turned this value system upside down? Is it now the social role of artists and storytellers to simply be punching bags for people whose self-esteem needs a boost?

I hope not. Especially when promoting this new (old) project, I want to believe that audiences are open and accepting, that they will give a movie the benefit of the doubt instead of deciding in advance that it sucks.

* * *

I guess I’ve always seen sci-fi/fantasy movies as a more expensive type of experimental film. Movies like Star Wars and Tron and The Dark Crystal seemed like someone’s personal, creative vision – passion projects that a studio was somehow convinced to pay for.

When I was real little – we’re talking late 70s / early 80s – the line between mainstream and experimental was a lot blurrier. Underground filmmakers did animation for Sesame Street. Oddball short films were regularly shown to the public, projected on 16mm in schools and libraries, or used as filler between movies on cable. Stand-alone animated specials would show up randomly in prime time. UHF stations and fledgling cable networks showed any obscure movie or foreign TV show they could get their hands on cheap.

That great churn of the weird and wild and unexpected had just as much impact on my interest in filmmaking as the more universally recognized hits like Star Wars. You would see these strange things as a kid, not knowing where they came from or who made them or why they were being shown. Maybe years later, you could finally look them up on the Internet or ask someone else if they knew what the title was. But the stuff you remembered less well would always be out of reach, and probably not easily available on video even if you could identify it.

Maybe a part of me is still wedded to that time when movies were mysterious and magical, when seeing a movie was an ephemeral privilege. Perhaps the permanence of home video was what enabled the modern nerd instinct to collect and categorize and rationalize. Like a villainous computer in an old Star Trek episode, we now try to explain away anything strange or unexpected as simply incorrect or impractical.

I guess I still crave the experience of seeing a movie I don’t know that much about, in a dedicated cultural venue, in the company of actual humans who shared my curiosity enough to go see it too. You don’t get that by watching a movie at home on VOD. Even with video stores you had to go somewhere, browse the shelves, and talk to the weirdo behind the counter.

Roger Ebert once pointed out that Starbucks offers not just coffee, but also a trip away from the office. He meant this as an analogy to argue that Netflix and video on demand would not supplant the experience of going to video stores. But clearly he was wrong – a lot of people are happy to watch movies at home, or on portable devices, without having to go someplace or interact with other people.

Is that antisocial attitude now manifesting itself in the tone of Internet culture?

* * *

In the last few years I’ve been to a fair number of independent filmmaker conferences, and read many articles about indie filmmaking, in an attempt to keep up with a changing industry.

One of the major messages that keeps coming up is that filmmakers need to be marketers and self-promoters. The days of a Kubrick or Kurosawa being allowed to concentrate simply on creating his art, and let distributors and critics do the work of convincing people to go see the finished product, are over. With the decline of brick-and-mortar cultural hubs (not just video stores, but also record stores and bookstores), it’s become more important for the artists themselves to maintain an online presence. You need to be on social media. You need to engage with your audience in a personal way.

But to me, interacting with strangers on the Internet is a daunting prospect. The Internet is where people seem to drop all real-world pretense of civility and politeness, and vent their frustrations and hostility at length. And major media outlets feed this climate with their clickbait headlines, generally phrased in terms of disdain and rejection: Why You Shouldn’t Watch This Movie, Why You Should Stop Watching This Show, Why This or That Person is a Hack or a Jackass.

Perhaps it’s mainly the big Hollywood productions and franchises that generate that kind of hostility, while smaller independent production are relatively safe. But should artists really stay small – never leaving the garret or the garage – to be safe from criticism? Is that really how we should think? Are we not supposed to be bold and strive?

* * *

The original Star Wars was one of the films that inspired me to become a filmmaker. I certainly enjoyed watching it as a kid, but when I was old enough to read accounts of how blown away people were in 1977 – by the opening shot, by the cantina scene, by the jump to hyperspace, by Han’s heroic return at the end – I thought, I want to do that. I want to make something that amazes people. Not by making a Star Wars fan film, but by learning the craft well enough to come up with something of my own that would have a similar effect.

Is that still a realistic goal today, when so many people seem to hate movies before they even come out? Or does it only seem that way on the Internet?

* * *

These thoughts have led me to at least one positive lesson. I never thought of myself as particularly social or outgoing or extroverted. But Internet culture has forced me to realize how comparatively well I thrive in real-world situations. When I introduce myself to strangers, I hear myself speak with much more charm and confidence than I ever feel when I’m brooding in isolation, staring at a computer screen, reading hostile text written by trolls.

This revelation has motivated me to go to the movies more often than I’d been doing lately, and to attend social and cultural events even when I’m not quite in the mood. The Internet might often seem like a race to the bottom, but the real world is a place where skill, accomplishment, and distinctiveness are still somewhat valued. And realizing this has helped me to reconnect with humanity in a way that the Internet – seemingly designed to connect people – has not.

When you go to a movie, you have to leave the house. You are watching, on a big screen, something that took a lot of effort and expertise to complete.

And more often than not, it tells a story of a goal-driven person who accomplishes something difficult.

(Maybe that's why Internet trolls hate movies.)

So that refuels me as an audience member. But what about as a filmmaker? In the digital age, what kind of film can you still reasonably aspire to make, that has enough of a sympathetic audience to make it worthwhile?

* * *

I think a mistake I’ve made in this ol’ life is looking mainly to the big successes for inspiration. I was a precocious filmmaker at an early age, and I went to one of the most celebrated film schools. So I’ve allowed myself to believe that I was destined for big things, and that if I didn’t achieve that then I was not successful.

But there are other frames of reference, and other models of success. Completing projects is success, regardless of their scale or profile. Doing what makes you happy, no matter what other people think, is success.

You can make something very commercial, and be dependent on the approval of a large number of strangers … or something low-budget enough that you don’t need everyone’s approval.

The purpose of being an independent artist is not to keep up with the Joneses, or to bow to peer pressure, or to try to appease audiences who don’t get it. The purpose of being an independent artist is to be true to yourself, to be unique and different, and to have faith that there are audiences who do get it.

And if I do better in real-world situations than I do online … well, then I should tell more people in the real world about my work, and show it to them.

The audience is however many people you can get to be interested, in whatever walk of life, online or in reality, whether it’s 50,000 or 500 or 15.

Just make your art, and be happy.